Three Different Starting Points

Development projects fail most often because the two sides assume a different starting point. Establish which of these applies before any drawings are exchanged:

Rebranding an existing product

No development required. Branding, colours and packaging are agreed, and the specification is fixed from the current range. See the private label guide.

Adapting an existing product

Partial development: dimensions, materials or features change on a platform that already exists. Fastest route to a genuinely different product, and the usual route for a first own-brand range.

New product from scratch

Full development, including CAD, prototyping and usually tooling. Highest cost and longest schedule, and the only route where exclusivity is realistic.

The Development Sequence

  1. Brief. What the product is for, who buys it, the price band, the target market and any fixed requirements. A brief can start as a written description rather than a drawing.
  2. Feasibility and confidentiality. Both sides confirm the project is workable and sign an NDA before detailed drawings or commercial targets are shared.
  3. Concept and target cost. The concept is tested against the price band, because a concept that cannot hit the target is a design change waiting to happen.
  4. CAD and design for manufacture. Dimensions, materials and wall thicknesses are set for production rather than for a rendering. This is where cost is genuinely decided.
  5. Prototype round one. A physical sample is produced against the CAD. Expect the first round to find problems; that is what it is for.
  6. Revision and round two. Corrections are applied and re-sampled. Two rounds is normal for a new product.
  7. Sample approval. Written sign-off against defined criteria – not a verbal "looks good". See the approval section below.
  8. Tooling. Moulds, patterns, jigs and fixtures are produced, tested and approved where the product needs them.
  9. Pilot run. A small production run validates that the process reproduces the approved sample, before the full order is committed.
  10. Production. The full order runs against the frozen specification, following the manufacturing sequence.

What a Usable Brief Contains

ElementWhy it mattersLevel of detail that works
Product purposeDecides which features are essential and which are decorationFishing style, conditions and who uses it
Target marketDecides compliance requirements and packaging formatCountry of sale and retail channel
Price bandPrevents designing past the marketIndicative retail price and expected margin structure
Fixed requirementsDefines what may not be changedA short explicit list, not a preference
Open pointsInvites a manufacturer's alternative, often cheaperAreas where you are willing to accept a proposal
Quantity ambitionSets the manufacturing route and the MOQ realityFirst order size and annual expectation

Sample Approval That Means Something

Approval is the point where responsibility transfers. A useful approval record states:

  • Measured dimensions against the specification, with the tolerance that applies to each.
  • Materials actually used – frame material and gauge, fabric denier and coating, foam density, hardware grade.
  • Function results – folding and locking, leg adjustment, zip operation, load test where the product carries weight.
  • Colour and branding against the approved artwork or pantone reference.
  • Packaging including carton dimensions, barcode placement and any retail-ready requirement.
  • Revision reference so the approved sample can be identified later as the version in production.

Without the last point, "the same as the sample" is impossible to verify. Where the product is a new moulded part, our process for the tooling and production route is described in OEM product development for moulded components.

IP, Tooling and Confidentiality

  • NDA before detail. Signed before drawings, pricing structure or market plans are shared.
  • Tooling ownership stated in writing. Who paid for the tooling, who holds it, and what happens to it if the relationship ends.
  • Exclusivity defined, not implied. If exclusivity is required, it is agreed in terms: which product, which markets, for how long.
  • Your artwork stays yours. Logos, packaging artwork and brand assets remain the buyer's property throughout.

Development Cost and Schedule

Development is a cost line in its own right and should be budgeted as one. It typically covers pattern or mould making, sample production and freight of samples. Sampling is normally charged, and where a production order follows, sample cost is credited against it – ask for this in writing before sampling starts.

Schedule realism matters as much as cost: a new product with two sample rounds, tooling and a pilot run should be planned as a multi-month project before production begins. Buyers who budget three weeks for development are the ones who end up shipping a compromised product to hit a date.

Frequently Asked Questions

Do I need my own drawings to start?

No. A written description, a reference product or even a marked-up photograph can start the process. Drawings are produced during development where they are needed.

How many sample rounds should I expect?

One round for an adaptation of an existing product, two for a new product, occasionally three where a function has to be redesigned. Each round is 2–4 weeks.

Who owns the design once it is developed?

Ownership of the design and of the tooling is agreed in writing at the start of the project. Where the buyer commissions and pays for development, the resulting product is produced for that buyer.

Can development start before the order quantity is fixed?

Yes, and it often should – development narrows the specification, which is what makes the quantity decision meaningful. The commercial terms for development are agreed separately from the order.

Have a Product Idea to Develop?

Describe the product, the market and the price band. We will confirm the route (adaptation or new development), the sample plan and what it costs before you commit to anything.

Start a Development Project Read the private label guide

Existing platforms you can adapt are listed in the product catalogue.